At its heart, Faction delivers a suitably enjoyable experience. Watching a building collapse under its own weight is satisfying, and if it happens to take yourself out in the process, it's downright hilarious. Unfortunately, the game doesn't offer much variety beyond this. Objectives include; destroying a building, seeing how quickly you can destroy a building, or doing a story mission, which normally consists of destroying some form of building. Admittedly, there are also some rescue-the-hostage missions, but I tend to fail these after destroying the building the hostages were held in.
Another fault of the game is the AI, or lack thereof. The enemy's driving logic consists of pointing their car in the player's direction and hitting the accelerator. The result? Hilarious madness, especially when you see a flock of enemy vehicles careen overhead because they've all neglected to notice a huge bump in the terrain.
The narrative is also significantly lacking. The story and character's are clichˇ. For instance, the bad guys have about as much depth as the paper this review is printed on. They're evil because, urr... they are, oh, and because they killed your brother and stuff, and that's why we're now going to murder dozens of them and blow up their buildings. Now, what does that remind you of?
Anyway, despite not being the most refined game in the world, Red Faction still delivers a novel and enjoyable experience. It's not a must have title, but you probably won't hate yourself for buying it.